Nobody has updated his Mario themed 2D version of the extremely popular game Minecraft to version 1.3. The game was made with DS Game Maker. Basically, you play with Mario and you design the Mushroom Kingdom yourself.
The controls are simple and easy to get the hang of, so the game's definitely worth checking out if you're a Mario and/or Minecraft fan.
Changelog v1.3 (27/07/11)
The last update could have been good but had a couple of errors. Several bug fixes. No jumpy y camera movement, it now moves smoothly when you reach a certain height. Offset blocks on both axis have been fixed now for perfect placement. After dieing and then falling to the ground and getting stuck has been fixed. Moving objects past 256x192 has also been fixed. Room now has no height limit for no reason. All fixes made help enhance other areas as well.
Nobody
Got bored on DSGM and wanted to do something different. People thought when i made Blockscape (didn't get anywhere with it) that it was a minecraft clone, so i got to thinking. I didn't feel like making a game that took a lot of effort on my part to create fun levels to play on, so this was an obvious choice. It's not really the type of game i would play, but people love the minecraft type stuff that helps pass time and that is fun to play around with, so what the heck.
It's like your basic minecraft game; you build and sculpt the very world you play in!The game plays a little differently than minecraft. The first difference is that it is retro mario style. Another, is it's 2D not 3D (sorry, if i could make a 3D game i would). Last, there aren't all of those tools, modes, blocks, or huge loading maps. I will try to do my best possibly in the future to add more to the game. The game plays like this. You character is mario and you get to design mushroom kingdom however you please.
CONTROLS: It works in a 2D platformer fashion (sorry, no bitshifting yet. I need to work on it) with the minecraft tap features plus occasional button pressing. Press left and right to move and A to jump. Hold X to run. When on a cloud hold down to fall three the cloud. Hit L or R to swap the screens to switch between the menu options and the action screen. Tap the various tools on the top screen to switch from a block creator, to block destroyer, to block mover. To add a block first switch the screen and select the add tool and tap a block under block to choose a block (by default you start out using the create tool with the brown block). To delete, choose the remove tool and hold down on the screen and drag over a block or object to delete it like an actual eraser (you can delete everything but mario). To move a block tap the move tool and tap a block to move, then drag the stylus to the new position. Last but not least tap the Grid button to toggle on and off the grid lines on the creation screen.
NOTE: You are limited to the amount of block you can add in the room. This shouldn't be too bad of a problem anyways due to the fact of 128 instances on a screen at a time will crowd the place up. I have coded the game so you can't get stuck in between 1 box squares (above head or left and fight trapping). If you fall you'll be dropped off from the sky (all the fun of falling!). You can jump and run into block for they are solid. Clouds on the other hand are both tangible and intangible. You can run and jump through them and then land on them. Enemies do hurt you if you don't jump on them. They also run around and interact. They also have gravity and movement. If they fall, they will fall, and if they hit something (you, a block, or border, does not include crashing into another goomba) they will turn and go in the other direction. Think of them as your own goomba pets. You can also jump on them to change how the interact. Unlimited maximum height!
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Another update has been made. It is because of all of you that make this game possible. This game is not for me, but entirely for you guys. This game was made for you guys so keep the feedback coming to get more of what you want and make this the most downloaded and liked game on the DSGM forum!
Fantasix has updated his 2D version of the extremely popular game Minecraft to version 1.3.8. The game has been renamed from LuaCraft to Lumikha. It requires the Lua interpreter - Micro Lua DS - to work.
Make sure to check out the project page linked below to get an idea on how to control the game before you play it, as due to the many functions, it requires several button combinations to do certain things.
Changelog v1.3.8 (25/07/11)
Double click on the map to open inventory
Double click outside the zone of the oven, inventory, craft table and chests to exit.
Increase the size of the map: 256x64
Fixed the implementation of the brightness when generating the map
DS-Scene member RDilus has released version 0.0.2 of his new Zelda Symphony homebrew. In this homebrew you can play the Ocarina from The Legend of Zelda.
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Changelog: July 27 2011 Version 0.0.2
Fade in/Fade out effects
Added link animation (thank you Foxi4 for helping me a little out)
Nintendo has just released a new firmware update for the 3DS. This update does not block flashcards, so there's nothing to worry about.
Changelog
July 25, 2011 Nintendo 3DS Menu 2.1.0-4
Included in this update:
System stability improvements and other adjustments Further improvements to overall system stability and other minor adjustments have been made to enhance the user's experience.
You can receive automatic updates when a wireless internet connection is available. When the download is complete, you will receive a dialog on the HOME Menu detailing the steps to install the update.
I would like to take a moment to introduce you to our new sponsor: MyGamingMart.
MyGamingMart have been around for quite some time and you can't really go wrong when looking for a respectful site to buy from. All we ask is that you think about them when making your next purchase as with all the stores that sponsor our sites.
A personal thanks from me goes to MyGamingMart for their support and to you for taking the time to read this. Rather than me rambling on anymore, I'll leave you with a short description about the company from MyGamingMart themselves.
MyGamingMart
MyGamingMart has been serving the Nintendo Homebrew community since 2005 with our flagship website launching in early 2008.
We are Authorized dealers for numerous DS, DSi & 3DS flashcarts representing awesome brands such as the Acekard, Supercard, R4iDSN & iEDGE teams. We also carry other modchip solutions for the Wii, XBOX360 & PS3 consoles.
Aside from flash card kits & homebrew chips we also offer cool accessories for gaming consoles and wicked cases & bags for Apple products such as the iPad, iPhone & Nano. Currently we exclusively carry More-Thing & Infuse products for Apple gadgets in North America. Our main goal is to sell unique products & at the same time offer stupendous customer service at low prices.
We offer fast shipping for both our USA & Canada customers as orders are shipped from either Ontario, Canada or New York, USA depending on where our customers live! Don't forget, we also ship Worldwide as well!
It is thanks to our sponsors that we are able to keep the DS-Scene network of sites available for free for everyone to use so if you would like to help us stay alive, visit our sponsors from the links we provide and take a look at what they have on offer.