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  Rise of the Triad DS 0.5
Posted by Triforce on Sun, September 16th, 2007 at 15:45 - 10 Comments
 
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Triforce United Kingdom

 


Rise of the Triad DS is a port of the PC game by the same name. Created by thedopefish, this version fully supports the shareware wad (included) or if you own the full game then you can use that with the "registered" .nds.


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Recent Changes:

    * Sound effects are now fully supported.
    * Music is now supported, with caveats. ROTTDS cannot (currently) play the game's music natively; however you can extract the music files from the game, convert them to ADPCM on your PC, and place the resulting files in your /rott/ directory, and ROTTDS will play them. I'm providing a music package containing the shareware music in ADPCM format. See the README.NDS file for more info.

Limitations:

    * Music requires extra work, and has some glitches.
    * No network support.

Changes for Version 0.4:

    * The registered version is now supported. You must supply your own DARKWAR.WAD, DARKWAR.RTL, and DARKWAR.RTC files.
    * Customize Keyboard screen now displays names of DS controls, for easier remapping.
    * Note: I made a minor change to the default control mapping; delete your CONFIG.ROT file and the game will auto-generate a new one.




 
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#1
 
smakx United States

  Sun, September 16th, 2007 at 17:32
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I remember when the demo for the pc version of this game was released one Xmas eve (don't remember the year). This was by far the baddest fps of its time, the first big evolution from doom (followed then by Duke Nukem 3d). It is suprising how well this game actually hold up. I remember playing tons of 1 on 1 multiplayer at 14.4 baud <g>. I hope the author is eventually able to add multiplayer. Other than that, this port is excellent. The addition of sound, music and full version support puts it over the top. Kudos to the author, great job - please keep going on this!
 
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#2
 
MotaUK United Kingdom

  Sun, September 16th, 2007 at 19:36
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The sound is pretty glitchy for me on my R4, dunno if thats down to slowish microSD though. Didn't try the music. Big improvement from previous release though! Excellent work :)
 
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#3
 
cruesx United States

  Sun, September 16th, 2007 at 21:49
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I loved this game when I was younger. Not much on using cheat codes these days but for that game you actually get the hand of god which was awesome to watch, ball of light just bounces around the entire area killing everything even around corners :) I'll have to give this game a try :)
 
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#4
 
3uPh0r14 Canada

  Sun, September 16th, 2007 at 22:09
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Damn, I wish I had the permissions to start a new topic instead of replying to one here, but it's related.  ;)

I'm curious, seeing how there are ports from:
Rise of the Triad
Duke Nukem 3D
Quake
Doom
Descent

does anyone know if there is (or will be) a Redneck Rampage port out? That game was a lot of fun, blowing up rednecks. :D
 
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#5
 
cruesx United States

  Mon, September 17th, 2007 at 02:33
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Quote 
3uPh0r14 on Sun, September 16th, 2007 at 22:09 [¬Ľ]

Damn, I wish I had the permissions to start a new topic instead of replying to one here, but it's related.  ;)

I'm curious, seeing how there are ports from:
Rise of the Triad
Duke Nukem 3D
Quake
Doom
Descent

does anyone know if there is (or will be) a Redneck Rampage port out? That game was a lot of fun, blowing up rednecks. :D




as far as I know all the games you listed have been open sourced...however Redneck Rampage I'm not too sure, I am aware that Shadow Warrior is open sourced and since Duke3D has been ported I'm sure SW could be done the same way :) 'hint-hint-wink-wink-nudge-nudge' to the coders out there :D

or is something like that out already? maybe I need to look around the site before posting random possible hopes and dreams....  :'(
 
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#6
 
Fiend United States

  Mon, September 17th, 2007 at 03:03
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Shadow Warrior =  :wub:


This post has been edited by Fiend, Mon, September 17th, 2007 at 03:03
 
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#7
 
ElDudorino Canada

  Mon, September 17th, 2007 at 04:37
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Yeah, I would actually pay a lot of money to have SW running perfectly on the DS with Wangbang and user-created map support.  Like, I would pay way more than the cost of a regular DS game.  But more to the point...

I've tried 0.4 and 0.5, and RoTT for DS remains the ONLY DS homebrew I haven't been able to get working on my EZV.  If I don't DLDI patch it it won't even see my media, and if I do DLDI patch it I get a normal-looking loading screen except under Shareware Verion it says "StartupSoftError()" and then "CheckCommandLineParameters()".  The last line on-screen is "BuiltTables()".  Any idea why this isn't working for me?  I have the .nds and the rott directory in the root of my TF card.
 
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#8
 
cruesx United States

  Mon, September 17th, 2007 at 06:40
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Quote 
ElDudorino on Mon, September 17th, 2007 at 04:37 [¬Ľ]

Yeah, I would actually pay a lot of money to have SW running perfectly on the DS with Wangbang and user-created map support.  Like, I would pay way more than the cost of a regular DS game.  But more to the point...

I've tried 0.4 and 0.5, and RoTT for DS remains the ONLY DS homebrew I haven't been able to get working on my EZV.  If I don't DLDI patch it it won't even see my media, and if I do DLDI patch it I get a normal-looking loading screen except under Shareware Verion it says "StartupSoftError()" and then "CheckCommandLineParameters()".  The last line on-screen is "BuiltTables()".  Any idea why this isn't working for me?  I have the .nds and the rott directory in the root of my TF card.



first off, impressive homebrew :)  I'm just in awwww thats all I gotta say....ok if you are trying the registered version make sure you DLDI patch the rottds_registered.nds and place it in your root directory and in the rott folder in the root of your card this is what should be listed, and yes you'll get sound error reports:



Directory of rott

             7,317 battle.rot
             3,330 config.rot
           162,646 darkwar.rtc
           408,100 darkwar.rtl
        14,610,173 darkwar.wad
            54,258 huntbgin.rtc
           103,316 huntbgin.rtl
         6,436,871 huntbgin.wad
             2,605 license.doc
           110,484 remote1.rts
               476 scores.rot
             1,264 sound.rot
              12 File(s)     21,900,840 bytes
              
hopefully this is helpful, since you are using the shareware version I'll give that one a go and help there. I basically just followed what the readme.nds said to place in the directory


update:  here is what the rott folder should look like for your shareware game and of course DLDI patch like ya did and put it in your root directory


Directory of rott

             7,317 battle.rot
             3,330 config.rot
            54,258 huntbgin.rtc
           103,316 huntbgin.rtl
         6,436,871 huntbgin.wad
             2,605 license.doc
           110,484 remote1.rts
               476 scores.rot
             1,264 sound.rot
               9 File(s)      6,719,921 bytes          

This post has been edited by cruesx, Mon, September 17th, 2007 at 09:07
 
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#9
 
imprompt Australia

  Mon, September 17th, 2007 at 12:54
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Seems to crash mid game on my cyclods evo.  It'l be running great, then just freeze up at random moments.

anyone else experienced freezing during gameplay? :|
 
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