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  Alpha release of SNEmulDS 0.4!
Posted by Vaskituh on Tue, February 20th, 2007 at 11:24 - 6 Comments
 
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Vaskituh Portugal

 
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It has been a long time with no real updates of SNEmulDS.. This first release break this silence, and i hope it will please everyone. First of all, the main change is the integration of the CPU engine of SnezziDS. In fact, I wanted to make my own CPU engine in ASM, but i rapidly saw that i couldn’t do better than bubble2k did. I recognize his work as a masterpiece in DS homebrews. I personnally added some new features from the original C CPU of SNEmulDS: speed hacks, memory protection, and ROM paging/dynamic reloading (giving Large ROMs support for Slot-1 cards). All combined CPU engine and speed hacks give a great boost in speed.
There are also various changes:


+ Implemented MODE 7
+ Partial line by line engine for MODE 7 games
+ Implemented MODE 3,4 (256 colors)
+ Now SNEmulDS uses devkitpro 20 and libfat library from chishm with DLDI support, for better compatibility
+ Improved ROM paging, reducing bugs for Large ROMs (> 3 Mo)
+ Fixed memory leaks (And consequently, fixed famous “Unsupported Large LoRom” bug)
+ Three level of speed hacks : no speed hacks, medium speed hacks, full speed hacks. Each level give various compatibility and speed enhancements.
+ Fixed various bugs
+ Now SNEmulDS sources are under GNU license, to be compatible with snezzids




 
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 » Comment On: - Alpha release of SNEmulDS 0.4!
#1
 
retrohead United Kingdom

  Tue, February 20th, 2007 at 11:28
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Mode7!!

Have to try this one out later :P
 
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 » Comment On: - Alpha release of SNEmulDS 0.4!
#2
 
seajay1221 United States

  Tue, February 20th, 2007 at 14:51
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Cool.  Hopefully Chrono Trigger works now.  I´ll test this later.
 
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 » Comment On: - Alpha release of SNEmulDS 0.4!
#3
 
angahith Germany

  Tue, February 20th, 2007 at 16:17
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CT still randomly freezes. D:

But hey, i see the world map in Lufia 2 now! XD
Pretty awesome
 
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 » Comment On: - Alpha release of SNEmulDS 0.4!
#4
 
Alein_Atryda_II Poland

  Tue, February 20th, 2007 at 16:43
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Lufia I: Amazing! 100% speed on Medium speed hack, up to 130 on full hacks on map with vblank off(less during battles). With wait for vblank off about 60% in battles. Still nice.

It seems now I get little more freezes, but I guess that´s for now. I realized console tries to emulate fade outs and does it nicely, but if I load save state during fade game stays at the state of fade that was there before loading save state. Well, kinda funny :P

Other than that I haven´t seen any changes in compatibility :P
 
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 » Comment on: Alpha release of SNEmulDS 0.4!
#5
 
naavadi Indonesia

  Thu, May 3rd, 2012 at 15:20
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What file extension can SNEmulDS can open?
I've put some SNES Roms which its file extension is .sfc and .smc
 
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 » Comment on: Alpha release of SNEmulDS 0.4!
#6
 
coolness Netherlands

  Thu, May 3rd, 2012 at 15:25
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This is an old version the new version can be download here:
http://www.snemul.com/ds/
and .smc is the right extension for it :)
 
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