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  Nanashi no Game - The Nameless Game
Posted by Clookster on Wed, November 9th, 2011 at 18:50 - 52 Comments
 
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Clookster Mongolia

 
[User Posted Image]THE NAMELESS GAME
ENGLISH TRANSLATiON PATCH VERSiON 1.2

[User Posted Image]


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At last we are ready to release the full patch.
Thank you to summvs and Ryusui for the hard work they put into this project. Thank you to our testers Sora de Eclaune and GhostCar for taking the time to play the beta patches and report bugs so we could provide everyone else with an even better release. And of course thank you to everyone who has been following and supporting the project.

Please be sure to read the Readme.



 
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 » Comment on: Nanashi no Game - The Nameless Game
#1
 
Kiekoes Netherlands

  Fri, October 14th, 2011 at 20:38
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YES YES YES YES YES!!!!!!

AWESOMMEEEE!! pleased

Gonna try this tomorrow!

If you don't know what this game is about, check the plot in this video:

This post has been edited by Kiekoes, Sun, October 16th, 2011 at 11:18
 
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 » Comment on: Nanashi no Game - The Nameless Game
#2
 
Yatterman Finland

  Fri, October 14th, 2011 at 21:13
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Hmm, the game is cool but at least I noticed a lot of graphical glitches on Supercard DS Two, so I stopped. :( Those glitches were apparent with patch mode and clean mode...
 
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#3
 
pachogamez Mexico

  Fri, October 14th, 2011 at 21:26
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Yatterman on Fri, October 14th, 2011 at 21:13 GMT  
Hmm, the game is cool but at least I noticed a lot of graphical glitches on Supercard DS Two, so I stopped. :( Those glitches were apparent with patch mode and clean mode...
you men the "glitches" when the game goes into "TS" mode and the rpg sections?

pretty sure those are intended

 
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#4
 
Nathan Slovenia

  Fri, October 14th, 2011 at 21:33
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Those glitches are indeed intended. (Unless Yatterman is talking about something else entirely.)
 
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#5
 
Clookster Mongolia

  Fri, October 14th, 2011 at 21:37
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#6
 
Ke$ha United States

  Fri, October 14th, 2011 at 22:02
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Thanks guys
 
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#7
 
Yatterman Finland

  Fri, October 14th, 2011 at 22:14
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Oh, they are intended. It actually crossed my mind but I still thought they weren't. Nevermind then =)
 
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#8
 
pachogamez Mexico

  Fri, October 14th, 2011 at 22:14
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there´s a little problem for us akaio 1.8.8 users that can be easily solved

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Also, there seems to be 1 broken flashcart so far but the issue is fixable with a little tinkering. According to a PM I received, Acekard 2i with AKAIO 1.8.8 does not properly detect the save type so you will possibly lose progress unless you manually set the save type to 64k.
 
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#9
 
altimitt Philippines

  Sat, October 15th, 2011 at 07:35
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HELL YEAH!!! Been waiting for this game too. Thanks to whoever is responsible for translating this. And in time for Halloween too!!! Ü
 
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