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 » Quoting: Quoting: Comment on: 5400 - Ninokuni...oushi (JPN) (4096Mbit) (BAHAMUT)
#20
 
akotan Brazil

  Wed, December 8th, 2010 at 23:32
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Quote 
8256614 on Wed, December 8th, 2010 at 22:13 [»]

Quote 
Zilchrion on Wed, December 8th, 2010 at 21:23 [»]

Didnt know Hayao Miyazaki made video games

Hayao Miyazaki is the director for the movies created by Studio Ghibli.


Mr. Miyazaki is a technophobe.
Quote 
Studio Ghibli, his animation company, is currently working on a Nintendo DS and PS3 game called "Ni no Kuni". Miyazaki is not directly involved with these projects.

from Kotaku: http://kotaku.com/5584759/hayao-miyazaki-compares-ipad-use-to-masturbation


And Mr. Miyazaki is not involved on the lastest Ghibli movie productions anymore.
 
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 » Comment on: 5400 - Ninokuni: Shikkoku no Madoushi (JPN) (4096Mbit) (BAHAMUT)
#21
 
Athmel United States

  Thu, December 9th, 2010 at 00:35
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Crazy Luddite.
 
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 » Comment on: 5400 - Ninokuni: Shikkoku no Madoushi (JPN) (4096Mbit) (BAHAMUT)
#22
 
jlalanda Portugal

  Thu, December 9th, 2010 at 00:38
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Hello ppl,

Did somebody got it to work on TTDS??? i keep getting the error 4 for the ninokuni game!!

Am i doing something wrong.


Thanks :D
 
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 » Comment on: 5400 - Ninokuni: Shikkoku no Madoushi (JPN) (4096Mbit) (BAHAMUT)
#23
 
KimYom Korea South

  Thu, December 9th, 2010 at 02:05
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/// THE UNIVERSAL CHILD'S PLAY PATCH  WAS UPDATED!! ///

How to play "Ninokuni: Shikkoku no Madoushi" on your DSTT and R4

For General User:

1. Download Patch.rar and get a Patch.exe file from the RAR archive.

2. Drag your ROM and drop it onto the Patch.exe. That's it.

Note:
This path is not only for "Ninokuni: Shikkoku no Madoushi". It's one of game to be patched by Universal Child's Play Patch.
The file having the ".bak" extension is the backup copy of the original nds file.


For DSTT User:

Copy the TTMENU.DAT files from the DSTT kernel to the root directory of your DSTT. And also, copy three files of infolib.dat, extinfo.dat, and ttpatch.dat from the DSTT kernel to the TTMENU folder of your DSTT.

   Note: You must use DSTT Kernel v1.17a13 rev69(JAP) for implemeting the latest dat files.  

For R4 User:

Use YSMENU with the same manner of the above instruction as like DSTT. Thus, use R4 YSMENU. You must use the r4patch.dat file that was included in this karnel, and copy it to the TTMENU folder of your DSTT.

Note:
The file of extinfo.dat can record up to 512 game titles. If the entry exceeds 512 game titles, the extinfo.dat can not be recognized by DSTT kernel. Therefore the special patch was applied to the three files of TTMENU.dat, r4patch.dat, and ttpatch.dat files. You must use these files together after this.


Credit to Rudolph.   chill
 
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 » Comment on: 5400 - Ninokuni: Shikkoku no Madoushi (JPN) (4096Mbit) (BAHAMUT)
#24
 
semyasem Jordan

  Thu, December 9th, 2010 at 10:10
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trying this on my Acekard 2i bricked it :S , I'm not sure what the heck happened after I've tried it my DSI XL does not recognize the Acekard 2i anymore heck even the logo is not showing on the DSI menu anymore ,  any help ?
 
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 » Comment on: 5400 - Ninokuni: Shikkoku no Madoushi (JPN) (4096Mbit) (BAHAMUT)
#25
 
Milky Boy Australia

  Thu, December 9th, 2010 at 11:09
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Wow, the box set is amazing. I will definitely buy this if it comes out in English  applaud


semyasem> That sounds frightening...maybe reformat the mircoSD card and/or replace the acekard files? Never experienced that before :o

This post has been edited by Milky Boy, Thu, December 9th, 2010 at 11:09
 
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 » Comment on: 5400 - Ninokuni: Shikkoku no Madoushi (JPN) (4096Mbit) (BAHAMUT)
#26
 
bangstar93 Hong Kong

  Thu, December 9th, 2010 at 11:16
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wow.. this looks amazing!
but us non-japanese speaking people will have to pray for it to be released in english, or learn japanese.
Then again, with all those games piling up that I can't play because they'll never be localized, I think I might as well start learning Japanese.

But kanji... how hard is it?
 
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 » Comment on: 5400 - Ninokuni: Shikkoku no Madoushi (JPN) (4096Mbit) (BAHAMUT)
#27
 
Yatterman Finland

  Thu, December 9th, 2010 at 12:35
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To be able to read kanji properly requires a LOT of work, years of work. One has to know about 2000 kanji to be able to read eg. newspaper (or a videogame)  Luckily Level-5 games usually has furigana (the reading of kanji in simpler hiragana and katakana) so in theory you don't have to know kanji at all. But you still have to know the words in Japanese. As far I'm concerned I have learnt most of my Japanese by listening to it.

Judging from the size and pics, this game has a lot of speech + furigana, so I'm very pleased about that. Will be buying this ASaP.
 
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 » Quoting: Comment on: 5400 - Ninokuni: Shikkok...oushi (JPN) (4096Mbit) (BAHAMUT)
#28
 
semyasem Jordan

  Thu, December 9th, 2010 at 17:27
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Quote 
Milky Boy on Thu, December 9th, 2010 at 11:09 [»]

Wow, the box set is amazing. I will definitely buy this if it comes out in English  applaud


semyasem> That sounds frightening...maybe reformat the mircoSD card and/or replace the acekard files? Never experienced that before :o



I fixed mine few hours ago , it turned out it got to do with the cluster sizes , I've re flashed my Acekard and now it returned to normal ... but the remaining question does ninokuni works on Acekard2i ?? I'm afraid to try again
 
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 » Comment on: 5400 - Ninokuni: Shikkoku no Madoushi (JPN) (4096Mbit) (BAHAMUT)
#29
 
Kamen_02M Brazil

  Thu, December 9th, 2010 at 23:04
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I had the same problem, could explain to me how I solved in acekard?

This post has been edited by Kamen_02M, Thu, December 9th, 2010 at 23:05
 
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