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 » Quoting: Comment on: 5292 - Ougon no Taiyou: ...oake (JPN) (2048Mbit) (BAHAMUT)
#20
 
SaitoKojima Canada

  Wed, October 27th, 2010 at 15:48
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Quote 
Overlord Nadrian on Wed, October 27th, 2010 at 14:58 [»]

You probably haven't even played the games yet.


Look at your initial post, dude.

Right away jumping to a conclusion that just because I don't like Golden Shit, you think that I never actually played them. After I explained that yes I did and beat them both, and explained why I disliked them, you call "zomg butthurt" because you can't come up with anything else to say.


And since you're trying to act like you're smart, make sure to read the part in your post where you said
Quote 
played the games
, as in plural. Not a singular, meaning this specific sequel.

Just because you're blinded by your fandom over this game, doesn't mean that everybody else has to like the same shit that you do.

Try and say this is butthurt again, I dare you. Ohwait, you probably will, considering you can't actually come up with a comeback, and I've debunked your argument into nothing. ;)

~~~~~


Game doesn't work on AKAIO 1.8.0, but does work on AKAIO 1.8.1.



So far, the gameplay is extremely similar to the last two games, only with 2nd-year quality 3D graphics. Meaning, the thing that garnered this series so much attention back in the day, the flashy graphics, is now absent and is outdated by nearly every 3D-graphic based DS game out nowadays.

Sound quality is okay, but the game is strangely quiet compared to the GBA games.

Unless this game uses a region-lock for GBA Slot (much like Shooting Star Rockman 1, 2, and Rockman EXE 5DS), I'm unsure if this game will be able to use Clear Data from the first two.
 
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 » Quoting: Comment on: 5292 - Ougon no Taiyou: ...oake (JPN) (2048Mbit) (BAHAMUT)
#21
 
Nathan Slovenia

  Wed, October 27th, 2010 at 15:58
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Well then, I say, read your own first post, too.
Quote 
SaitoKojima on Wed, October 27th, 2010 at 14:57 [»]
Yeah, too bad the game itself was.... half-decent at best.:/

And this one looks even more uninspiring than the last two.


I'm not even that big of a fan of the games, really. I find other RPGs much more enjoyable, but yet again, that doesn't make these games bad in any way. You just don't like them.

Oh, I'm wondering where you got the ROM, too. Even the admins here don't have it yet. Are you perhaps the dumper? Nevermind, I found it while typing up this useless post.

P.S.: lrn2debatepl0x, I mean, seriously, "debunked your argument into nothing"? Really? You make it sound as if we're in a motherfucking court room.

This post has been edited by Overlord Nadrian, Wed, October 27th, 2010 at 15:59

Reason: Because I am THAT awesome.
 
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 » Comment on: 5292 - Ougon no Taiyou: Shikkokun...oake (JPN) (2048Mbit) (BAHAMUT)
#22
 
Schnida Switzerland

  Wed, October 27th, 2010 at 16:53
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Quote 
SaitoKojima on Wed, October 27th, 2010 at 15:48 [»]
Game doesn't work on AKAIO 1.8.0, but does work on AKAIO 1.8.1.

Can't confirm this... I use 1.8.0 and it works.

This post has been edited by Schnida, Wed, October 27th, 2010 at 16:56
 
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 » Quoting: Comment on: 5292 - Ougon no Taiyou: ...oake (JPN) (2048Mbit) (BAHAMUT)
#23
 
SaitoKojima Canada

  Wed, October 27th, 2010 at 16:57
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Quote 
Schnida on Wed, October 27th, 2010 at 16:53 [»]

Quote 
SaitoKojima on Wed, October 27th, 2010 at 15:48 [»]
Game doesn't work on AKAIO 1.8.0, but does work on AKAIO 1.8.1.

Can't confirm this... I use 1.8.0 and it works.



And now, for some weird reason, it's not working on 1.8.1 anymore. wtf?

giving me a black screen upon booting now.:/

This post has been edited by SaitoKojima, Wed, October 27th, 2010 at 16:59
 
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 » Comment on: 5292 - Ougon no Taiyou: Shikkokun...oake (JPN) (2048Mbit) (BAHAMUT)
#24
 
naruto6768 United States

  Wed, October 27th, 2010 at 17:00
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Im getting a black screen on the iTouch 2i

help please :(
 
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 » Comment on: 5292 - Ougon no Taiyou: Shikkokun...oake (JPN) (2048Mbit) (BAHAMUT)
#25
 
gbsatti Algeria

  Wed, October 27th, 2010 at 17:16
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HI everybody, im waiting for this game since years !!

I tried it today but im very disapointed because the graphics are so horrible !! ( compared to a game like dragon quest )

Anyone noticed that ?
 
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 » Comment on: 5292 - Ougon no Taiyou: Shikkokun...oake (JPN) (2048Mbit) (BAHAMUT)
#26
 
xStJimmy Argentina

  Wed, October 27th, 2010 at 17:18
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Not working on last R4 Wood firmware D:
 
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 » Comment on: 5292 - Ougon no Taiyou: Shikkokun...oake (JPN) (2048Mbit) (BAHAMUT)
#27
 
saphi Spain

  Wed, October 27th, 2010 at 17:28
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good news :)

It comes with secret languages (multi-8)

bt_cv_0_a         - > Japanese
bt_cv_0_a_1EN     - > USA English
bt_cv_0_a_2GE     - > German
bt_cv_0_a_3FR     - > French
bt_cv_0_a_4IT     - > Italian
bt_cv_0_a_5SP     - > American Spanish
bt_cv_0_a_6UK     - > United Kingdom English
bt_cv_0_a_7EUSP   - > Spain Spanish

Trying to change the language manually  pleased
 
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 » Comment on: 5292 - Ougon no Taiyou: Shikkokun...oake (JPN) (2048Mbit) (BAHAMUT)
#28
 
akotan Brazil

  Wed, October 27th, 2010 at 17:29
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Hmmm... Is there time to replay the GBA ones until the English game comes out? I'm so lazy.  wink
 
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 » Quoting: Comment on: 5292 - Ougon no Taiyou: ...oake (JPN) (2048Mbit) (BAHAMUT)
#29
 
Nathan Slovenia

  Wed, October 27th, 2010 at 17:39
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Quote 
akotan on Wed, October 27th, 2010 at 17:29 [»]

Hmmm... Is there time to replay the GBA ones until the English game comes out? I'm so lazy.  wink
The English version will be released on November 29th. So yeah, you can probably play through both of them until then.
 
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