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 » Quoting: Comment on: Clash of Gods TCG - W.I.P.
#10
 
Foxi4 Poland

  Fri, November 4th, 2011 at 18:59
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Subaru on Fri, November 4th, 2011 at 18:47 GMT  
Heheh nice place, very warm looking, like my hell xD

GraphicsGale - it may be helpful indeed, thank You

As for other programs I can get them this or other way but the trick is I can't use them to CREATE something from scratch that's why we are looking for someone that CAN do something from nothing properly...and we can't find yet...

Thanks for registering, the community is growing :D


Nobody does that anymore - most artists draw something on sheets of paper/drawing pads, scan/resize and then use textures and effects to fill in the gaps.
 
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 » Comment on: Clash of Gods TCG - W.I.P.
#11
 
Subaru Poland

  Sun, November 6th, 2011 at 00:00
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I think word nobody is a bit too much, maybe "less" but not "nobody"
Oh well we found someone who is interested in help with graphics, we will see if he really wants to help or not...
 
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 » Comment on: Clash of Gods TCG - W.I.P.
#12
 
Subaru Poland

  Tue, November 8th, 2011 at 12:46
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Hah finally big step done, deck is being shuffled more or less properly and cards are being put to hand (with very symbolic graphics again)
I believe I will be able to code sample play today (with not all rules implemented but oh well...CPU won't be angry)

EDIT #1
Deck shuffles properly, cards are being selected properly, info is displayed properly
Fight on

This post has been edited by Subaru, Wed, November 9th, 2011 at 14:52
 
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 » Comment on: Clash of Gods TCG - W.I.P.
#13
 
Subaru Poland

  Sun, January 1st, 2012 at 19:11
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Rev 4 is coming near, I couldn't assemble it for New Year but there is very little to do left...and of course graphics again...cough
Oh well if everything goes smooth we will have a peak of battle system this time
 
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 » Comment on: Clash of Gods TCG - W.I.P.
#14
 
Subaru Poland

  Fri, July 19th, 2013 at 22:50
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I know it's a bit old topic but with a bit non-linear time for work Rev 5 of CoG is getting very close
Actually last two bugs are standing on my way (maybe 3 if I want to be non-lazy this time)
After I will correct them (hopefully in one day) Rev 5 will be released to public
Changelog is avaiable at usual place
Forum is still standing as well with a bit changed style
That's all I guess...for now...
 
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 » Comment on: Clash of Gods TCG - W.I.P.
#15
 
Subaru Poland

  Mon, April 13th, 2015 at 16:02
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I am aware how old that matter is - that's why I have asked beforehand if I can play Necromancer for a moment.

CoG is dead as it is, I had little talk with friend and turns out he left the project in my hands BUT if I would gain some cash from it (even if it would be 5 dollars total(!)), he wants his share from that because he did this-this-this. Normally I would agree for that if not that paradox "I leave but hey if you get money I want some too". I hate such stuff.
SO~! I killed CoG with my own hands and I will resurrect it with my own hands as well. It will be changed in everything that would be problematic in the matter of that quasi-copyright-shtuff including the title (which I'm pretty sure I made but heck, just to be safe).
I'm currently preparing forum-thing for it, because blog is probably not my kind of thing, however it might be necessary in (near) future so it will be set-up as well.
The links in my signature will be a little longer "valid", after proper "resurrection" it's bye-bye to them. I still own the code fully - thank gods for some experience in the past - so I can use it in whatever manner I want...and will.

Of course resurrected project will still be TCG/CCG game, however I will try in the future to copy/move it Nintendo 3DS as the homebrew libraries will be developed futher to operate with them on at least similar level.

That's all for now, another "Daily Wall of Text" from Subaru done :P
 
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