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Comment on: 2731 - FIFA 09 (EUR) (256Mbit) (Xenophobia) |
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Thu, October 2nd, 2008 at 16:19 |
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Btw... has anyone tried to decompile the rom? there are some technical notes, a .bat file, some bitmap textures to replace... one of them is:
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---------------------------/------------------------------------------------------------------------------- To create/save highlights / -------------------------/---------------------------------------------------------------------------------
* run a debug build
* put a breakpoint in game.c at the top of G_ReplayPlay where it says: // to record replays, put a breakpoint here
* score a goal or miss
* press SELECT to replay at a good moment, the game should Break on your breakpoint before showing the replay
* Make a note of the address of G_tHighlight[0]
* Within Nitro Debugger, select File|Write
* Save As BIN with a filename of: C:workFIFADS06DATAootmiss0.bin OR C:workFIFADS06DATAootgoal0.bin (as appropriate)
* set the Start Address of G_tHighlight e.g. 0x0220bc70, and the Length as 0x6760 (should be sizeof(THighlight))
* click OK to save
* increase the appropriate GOAL_LZ_COUNT or MISS_LZ_COUNT #define in gamesys.h (around line 21)
* check the bin files into sourcesafe
* any questions ask Charlie
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| (OMG, the best part is "*any questions ask Charlie" LOL) inside the "textures" folder (and some others)you can find bitmap textures for the sky, floor, icons, publicity... with a .bat file:
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cd C:workndsfifa08DATAsub x:toolszlibtool.exe . sleep 2
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| so... they used zlibtool. well... there are more things inside of it, so it could be interesting to check it
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