I don't want to release much information on Radiant Silvergun DS just yet... This is because I don't want to get you all fired up then not release anything for a while, I hate that kind of thing. I actually have a playable demo that a few people have tested for me so I may release a few screenshots of that soon. I have been recoding the engine recently to make use of the DS 3D sprites and the first level was nearly complete before the recode (that's my demo) but now I am a few steps behind that and am trying to integrate a bit of an engine to make it easy to add new levels and perhaps allow users to create their own levels (FAT loaded of course). It's still a little way off but keep an eye open and you never know, I may release more information on it soon.