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  4418 - Dungeon Raiders *MULTi5* (EUR) (128Mbit) (BAHAMUT)
Posted by B@ndit on Sat, November 7th, 2009 at 11:42 - 14 Comments
 


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Boxart
Description
Rom Number: 
4418

 Game Full Name: 
Dungeon Raiders *MULTi5*
Game Region: 
EUR
Release Group: 
BAHAMUT
Rom Size: 
128Mbit
Save Type: 
Unknown
Archive Name: 
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Boxart | 1 | 2 | 3 | 4
Notes : 
 5.3/10 with 2 votes ( show )
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 » Comment on: 4418 - Dungeon Raiders *MULTi5* (EUR) (128Mbit) (BAHAMUT)
#1
 

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From: Granada, tierra de la Alhambra
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Spain
  Sat, November 7th, 2009 at 12:11
 
Hmmm, maybe I'll give it a try.
 
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 » Comment on: 4418 - Dungeon Raiders *MULTi5* (EUR) (128Mbit) (BAHAMUT)
#2
 

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From: Afghanistan
Joined: 7th March 2009
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Afghanistan
  Sat, November 7th, 2009 at 12:20
 
[User Posted Image]

here a transparent icon :)
 
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 » Comment on: 4418 - Dungeon Raiders *MULTi5* (EUR) (128Mbit) (BAHAMUT)
#3
 

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From: Sweden
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Sweden
  Sat, November 7th, 2009 at 12:25
 
Poor Butcho!
 
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 » Comment on: 4418 - Dungeon Raiders *MULTi5* (EUR) (128Mbit) (BAHAMUT)
#4
 
BigD145
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United States
  Sat, November 7th, 2009 at 17:36
 
Frodo? What? That's an automatic fail.
 
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 » Comment on: 4418 - Dungeon Raiders *MULTi5* (EUR) (128Mbit) (BAHAMUT)
#5
 
saphi
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  Sat, November 7th, 2009 at 19:24
 
Anyone else noticed this game is a rip-off of zelda phantom hourglass? even the dam map graphics are the same... same gameplay style, monsters way of die is the same(puf! cludies thing...), hearts are replaced by some kind of "balls?" rupes are replaced by spinning gold coins.... moving the boxes is exactly the same too... i bet they found zelda's game engine and changed graphics... and added some stuff... You also have to "stun" one monster to be able to damage it... sigh... im sure ill play it but cmon... rip-off...
 
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 » Quoting: Comment on: 4418 - Dungeon Raiders *MULTi5* (EUR) (128Mbit) (BAHAMUT)
#6
 

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From: Netherlands
Joined: 21st March 2009
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Netherlands
  Sat, November 7th, 2009 at 19:29
 
Quote 
saphi on Sat, November 7th, 2009 at 19:24 [»]

Anyone else noticed this game is a rip-off of zelda phantom hourglass? even the dam map graphics are the same... same gameplay style, monsters way of die is the same(puf! cludies thing...), hearts are replaced by some kind of "balls?" rupes are replaced by spinning gold coins.... moving the boxes is exactly the same too... i bet they found zelda's game engine and changed graphics... and added some stuff... You also have to "stun" one monster to be able to damage it... sigh... im sure ill play it but cmon... rip-off...


Yea I was thinking The same thing When i saw the video
 
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 » Quoting: Comment on: 4418 - Dungeon Raiders *MULTi5* (EUR) (128Mbit) (BAHAMUT)
#7
 

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Posts: 246
From: United States
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United States
  Sun, November 8th, 2009 at 01:04
 
Quote 
saphi on Sat, November 7th, 2009 at 19:24 [»]

Anyone else noticed this game is a rip-off of zelda phantom hourglass? even the dam map graphics are the same... same gameplay style, monsters way of die is the same(puf! cludies thing...), hearts are replaced by some kind of "balls?" rupes are replaced by spinning gold coins.... moving the boxes is exactly the same too... i bet they found zelda's game engine and changed graphics... and added some stuff... You also have to "stun" one monster to be able to damage it... sigh... im sure ill play it but cmon... rip-off...


Well, it certainly stole Zelda's core gameplay, which is pushing blocks around.
 
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 » Comment on: 4418 - Dungeon Raiders *MULTi5* (EUR) (128Mbit) (BAHAMUT)
#8
 

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Posts: 17
From: Canada
Joined: 2nd April 2009
Member No.: 89641

Canada
  Sun, November 8th, 2009 at 01:38
 
This is the first game in 15+ years of gaming with the word "Dungeon" in the title that I have absolutely no interest in playing.  What horrible artwork.  Dracula... WTF?  I hope Bram Stoker's estate sues these people.

 
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 » Quoting: Quoting: Comment on: 4418 - Dungeon ...ULTi5* (EUR) (128Mbit) (BAHAMUT)
#9
 
saphi
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Spain
  Sun, November 8th, 2009 at 06:09
 
Quote 
MyNameIsNobody on Sun, November 8th, 2009 at 01:04 [»]Well, it certainly stole Zelda's core gameplay, which is pushing blocks around.


Well, you are talking about Sokoban, im talking about Zelda, different games and different ""core gameplay"". Zelda isnt about pushing blocks... but if you can only see that... get some glasses.

Anyone played this game yet? does it have "world map" or is it more "stages(crap)" like?

thanks
 
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