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  First 3DS Emulator - "Citra"
Posted by Necr0mancer on Mon, April 28th, 2014 at 11:24 - 1 Comments
Necr0mancer Australia

[User Posted Image]

Okay, before you lose your shit, let's explain this. No, this can't currently play commercial 3DS games, and most likely won't (for a long time at least). It's really only useful for developers, but it's pretty cool. More info below.

Hey guys…
I'd like to share a project that I've been working on with a few others for the past few months – the first public project to attempt 3DS emulation. "Citra" (https://github.com/bunnei/citra/) is an experimental Nintendo 3DS emulator/debugger written in C++ (and licensed under GPLv2).

At this time, it is in the very initial stages of development, and is only capable of running homebrew. It currently supports:
• ARM9/ARM11 interpreter for the 3DS "appcore" – the processor core dedicated to running user applications
• (Some) OS HLE to support userland interaction with the various 3DS OS services
• Loading of ELF and launcher.dat files
• Framebuffer rendering
• Debugger with ARM11 disassembler, register view, callstack and symbol loading (written in Qt)
• Supported on both Linux and Windows (MS Visual Studio 2013 Express)

I want to emphasize that for the long-term, this project will only (potentially) be useful to developers – there are many non-existent components that are absolutely essential to even loading a commercial game (and furthermore there is no gamepad or hardware 3D support, among many many other things).

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 » Comment on: First 3DS Emulator - "Citra"
skullpanda86 United States

  Mon, April 28th, 2014 at 15:47
Awesome reminds me ALOT of the early days of DS emulation days when we all originally started off with semi-functional emulators (Dualis,DSemu,Desemume-early early days-)   that ran early ds homebrew demos,hahah man i feel old as shit remembering those days,that was what? 8-9 years ago almost? at least seems like it, i can't remember for sure :P

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