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 » Quoting: Comment on: Take the eggs! Ornithorhynchus Anatinus GO GO GO! DS v0.2a
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Predator04 United States

  Sun, September 14th, 2008 at 05:17
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Triforce on Sun, September 14th, 2008 at 04:50 [»]

Thanks a lot we would really appreciate more comments on the game, good or bad. Wi-Fi multiplayer will be added but it will likely be the last thing implemented into the game. I happened to find another small bug today, well more or a glitch than a bug.

In multiplayer mode on the character select or world select screens it sometimes (seems very random) happens to place the tv screen on top of the platypus head. It will either put both the static and the character stats sprites on the layer above, and other times only one out the 2 sprites will end up on the top most layer. Kinda hard to explain so i made an animated gif.

Seeing as i only done original graphics for the game and i'm not coding it, retrohead will have to look at this. My guess is that it could just be a problem with the order the images get loaded into fat?



Like i say sometimes it is just the Stats sprite that ends up on top, other times its both the stats and the static, same on World select as well. Very random but it happened on more than one occasion while testing 0.2a build.






Multiplayer Tv Graphic Bug
I was able to reproduce the bug.. and this is how
1. Load the game
2. Go to multiplayer Hit A
3. Hit B to go back to main menu
4. Repeat (steps 2 and 3) 5 times. (On the fifth time you should see that the tv graphics lay ontop of ornith)

World select bug.
1. Load the game go to multiplayer
2. Select 4 charaters
3. You should be at world select. Now hit B
4. Repeat (steps 2 and 3) 7 Times. (On the seventh time you should see that the tv graphics lay ontop of ornith)

Also note that the first multiplayer tv graphic glith happeneds as well.

This post has been edited by Predator04, Sun, September 14th, 2008 at 05:31
 
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